The Factory Method Pattern is a creational design pattern that defines an
interface for creating objects in a superclass, while allowing subclasses to
determine the specific type of objects to instantiate. This promotes flexibility
and scalability in object creation, making it easier to manage and extend code.
/* eslint-disable @typescript-eslint/no-extraneous-class */typeProduct=Record<string,unknown>;classConcreteProduct1implementsProduct{[x: string]:unknown;}classConcreteProduct2implementsProduct{[x: string]:unknown;}abstractclassCreator{operation():void{constproduct=this.factoryMethod(1);// Example usage, could be parameterized
if(product){// Use the product
}}abstractfactoryMethod(id: number):Product|undefined;}classConcreteCreatorextendsCreator{factoryMethod(id: number):Product|undefined{switch(id){case1:{returnnewConcreteProduct1();}case2:{returnnewConcreteProduct2();}default:{returnundefined;}// Handle unknown product types
}}}constexample={run():void{constcreator=newConcreteCreator();console.log(creator.factoryMethod(1));console.log(creator.factoryMethod(2));console.log(creator.factoryMethod(3));// Now handles undefined
}};example.run();